4SIGHT

4SIGHT Logo-small

A crappy little 24-hour RPG effort. But, hey, I wrote it in 24 hours. Importantly, it was the first work I did exploring rpg design where a target-number system gave weight to the difference between the result and the target number. I would go on to explore this further under the name of “spread” in Bullseye and Passages.

4SIGHT Rules – 24HR (pdf)